![]() With varied modes and different ways to try them, there is a decent amount of variety. The gameplay is simple, allowing the mind to figure out the best way to build the required tower. I actually enjoy these modes and the gameplay quite a bit. The difference in the Endless Trials version is that the laser slowly rises, allowing you to keep building as long as you are careful and make your tower sturdy. In the Trials variation, the blocks used to construct the tower are predetermined, so planning is important. Finally, there’s the Puzzle mode that gives the player a unique base to build off of while staying below the laser that looms above. With only three hearts, it’s easy to see how the Trials version (opposing mage) and Endless Trials version (no mage) can become difficult in a short time. For each block (or group of them) lost, a heart is taken away. Survival requires careful planning and quick wit as the player creates a tower without losing any blocks. The Endless version of this is the unique game mode found only in the Xbox release, which simply has players race against an ever rising fail line in order to see how high they can stack their tower. In Race, the player will have to reach a certain height requirement in the given time, often being harassed by an opposing mage. ![]() In single player, these modes are available in Trials and Endless Trials variations. There’s Race, Survival, and Puzzle, all of which can be played either alone or in multiplayer. There are three modes to keep in mind, each with their own ways to win. Some of the effects the magic can have include tying blocks together with vines, covering pieces in shrubs that conceal them, destroying the last tetrimino placed, and embiggening the brick being placed. Whether Light or Dark, magic can completely change a match. No matter the case, players will often need to keep in mind one other thing: magic. Sometimes this means making a tall stack, while other times it means making the shortest or sturdiest. This changes from mode to mode, but the big takeaway is to make your tower the way the game wants. In any given mode, the player will be given blocks (random or predetermined) to twist and stack to reach a certain goal. You may be wondering how you make stacking tetrominos competitive, but it’s actually quite simple. Add to this that the entire experience takes on a sort of competitive feel, and you can see how the game would be an obvious choice for puzzle lovers that like to show their skill. ![]() These mechanics alone make this game far more difficult than I had expected when I first saw it. Unlike Tetris however, Tricky Towers lets players place pieces in hectic and awkward ways, mostly due to the physics that affect them. With its challenging puzzle gameplay, the game has players use tetromino blocks to stack giant towers. Besides simply releasing on the platform, this title also has a unique mode only found on the console, but more on that later. New to Xbox, we’re talking about Tricky Towers today. Reviews // 15th Oct 2017 - 6 years ago // By Tyler Schurwan Tricky Towers Review ![]()
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